77 lines
3.3 KiB
JavaScript
77 lines
3.3 KiB
JavaScript
"use strict";
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const fs = require("fs");
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const path = require("path");
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// Make sure that including paths.js after env.js will read .env variables.
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delete require.cache[require.resolve("./paths")];
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const NODE_ENV = process.env.NODE_ENV;
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if (!NODE_ENV) {
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throw new Error("The NODE_ENV environment variable is required but was not specified.");
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}
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// We support resolving modules according to `NODE_PATH`.
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// This lets you use absolute paths in imports inside large monorepos:
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// https://github.com/facebook/create-react-app/issues/253.
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// It works similar to `NODE_PATH` in Node itself:
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// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
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// Note that unlike in Node, only *relative* paths from `NODE_PATH` are honored.
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// Otherwise, we risk importing Node.js core modules into an app instead of webpack shims.
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// https://github.com/facebook/create-react-app/issues/1023#issuecomment-265344421
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// We also resolve them to make sure all tools using them work consistently.
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const appDirectory = fs.realpathSync(process.cwd());
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process.env.NODE_PATH = (process.env.NODE_PATH || "")
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.split(path.delimiter)
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.filter((folder) => folder && !path.isAbsolute(folder))
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.map((folder) => path.resolve(appDirectory, folder))
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.join(path.delimiter);
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// Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
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// injected into the application via DefinePlugin in webpack configuration.
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const REACT_APP = /^REACT_APP_/i;
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function getClientEnvironment(publicUrl) {
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const raw = Object.keys(process.env)
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.filter((key) => REACT_APP.test(key))
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.reduce(
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(env, key) => {
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env[key] = process.env[key];
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return env;
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},
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{
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VERSION: require("../package.json").version,
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// Useful for determining whether we’re running in production mode.
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// Most importantly, it switches React into the correct mode.
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NODE_ENV: process.env.NODE_ENV || "development",
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// Useful for resolving the correct path to static assets in `public`.
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// For example, <img src={process.env.PUBLIC_URL + '/img/logo.png'} />.
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// This should only be used as an escape hatch. Normally you would put
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// images into the `src` and `import` them in code to get their paths.
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PUBLIC_URL: publicUrl,
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// We support configuring the sockjs pathname during development.
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// These settings let a developer run multiple simultaneous projects.
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// They are used as the connection `hostname`, `pathname` and `port`
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// in webpackHotDevClient. They are used as the `sockHost`, `sockPath`
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// and `sockPort` options in webpack-dev-server.
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WDS_SOCKET_HOST: process.env.WDS_SOCKET_HOST,
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WDS_SOCKET_PATH: process.env.WDS_SOCKET_PATH,
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WDS_SOCKET_PORT: process.env.WDS_SOCKET_PORT,
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// Whether or not react-refresh is enabled.
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// It is defined here so it is available in the webpackHotDevClient.
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FAST_REFRESH: process.env.FAST_REFRESH !== "false"
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}
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);
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// Stringify all values so we can feed into webpack DefinePlugin
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const stringified = {
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"process.env": Object.keys(raw).reduce((env, key) => {
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env[key] = JSON.stringify(raw[key]);
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return env;
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}, {})
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};
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return { raw, stringified };
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}
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module.exports = getClientEnvironment;
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